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	<title>Comments on: Understanding the Game Main Loop</title>
	<atom:link href="http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/feed/" rel="self" type="application/rss+xml" />
	<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/</link>
	<description>Game Design &#38; Game Programming</description>
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		<title>By: Cristine96</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-25095</link>
		<dc:creator><![CDATA[Cristine96]]></dc:creator>
		<pubDate>Tue, 03 Jan 2017 11:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-25095</guid>
		<description><![CDATA[This website is really interesting, but why it is on 11th place in google&#039;s search results.
It deserves to be in top 5. Many bloggers think that seo is dead in 2016,
but it is not true. There is sneaky method to reach google&#039;s top 5 that not many 
people know. Just search for:  pandatsor&#039;s tools]]></description>
		<content:encoded><![CDATA[<p>This website is really interesting, but why it is on 11th place in google&#8217;s search results.<br />
It deserves to be in top 5. Many bloggers think that seo is dead in 2016,<br />
but it is not true. There is sneaky method to reach google&#8217;s top 5 that not many<br />
people know. Just search for:  pandatsor&#8217;s tools</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hung</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-21336</link>
		<dc:creator><![CDATA[Hung]]></dc:creator>
		<pubDate>Sat, 16 Jan 2016 16:57:41 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-21336</guid>
		<description><![CDATA[So well written. Its 2015 and we&#039;re all waiting for the next article. I&#039;ll be trying to write a game loop with what I&#039;ve learnt here. If I succeed, maybe I&#039;ll write a blog and link it here :)]]></description>
		<content:encoded><![CDATA[<p>So well written. Its 2015 and we&#8217;re all waiting for the next article. I&#8217;ll be trying to write a game loop with what I&#8217;ve learnt here. If I succeed, maybe I&#8217;ll write a blog and link it here <img src="http://higherorderfun.com/blog/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: moscardo</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-16617</link>
		<dc:creator><![CDATA[moscardo]]></dc:creator>
		<pubDate>Thu, 12 Mar 2015 09:43:07 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-16617</guid>
		<description><![CDATA[Hi (nice to meet yout),

Great Tutorial, I&#039;ve really appreciated your way of explaining this particular topic. 
thanks 
Iâ€™m waiting the next article :P]]></description>
		<content:encoded><![CDATA[<p>Hi (nice to meet yout),</p>
<p>Great Tutorial, I&#8217;ve really appreciated your way of explaining this particular topic.<br />
thanks<br />
Iâ€™m waiting the next article 😛</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tips for writing the main game loop? [closed] &#124; CL-UAT</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-13737</link>
		<dc:creator><![CDATA[Tips for writing the main game loop? [closed] &#124; CL-UAT]]></dc:creator>
		<pubDate>Fri, 26 Dec 2014 23:55:34 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-13737</guid>
		<description><![CDATA[[&#8230;] Understanding the Game Main Loop [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Understanding the Game Main Loop [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Side Quests #1 &#124; Chocollision</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-9294</link>
		<dc:creator><![CDATA[Side Quests #1 &#124; Chocollision]]></dc:creator>
		<pubDate>Wed, 17 Sep 2014 04:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-9294</guid>
		<description><![CDATA[[&#8230;] Rodrigo Monteiro &#8211; Understanding the Game Main LoopÂ &#8211;Â Quando eu estava na faculdade, uma das minhas maiores dÃºvidas era o que realmente diferencia, a nÃ­vel de programaÃ§Ã£o, os jogos dos outros softwares. Este texto, ao abordar a questÃ£o do loop do jogo, toca exatamente nesta questÃ£o que me atormentava a alguns anos atrÃ¡s. [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Rodrigo Monteiro &#8211; Understanding the Game Main LoopÂ &#8211;Â Quando eu estava na faculdade, uma das minhas maiores dÃºvidas era o que realmente diferencia, a nÃ­vel de programaÃ§Ã£o, os jogos dos outros softwares. Este texto, ao abordar a questÃ£o do loop do jogo, toca exatamente nesta questÃ£o que me atormentava a alguns anos atrÃ¡s. [&#8230;]</p>
]]></content:encoded>
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	<item>
		<title>By: asdf</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-2970</link>
		<dc:creator><![CDATA[asdf]]></dc:creator>
		<pubDate>Mon, 01 Jul 2013 20:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-2970</guid>
		<description><![CDATA[kjfoaslk foslk jtoslkj foalkjdf]]></description>
		<content:encoded><![CDATA[<p>kjfoaslk foslk jtoslkj foalkjdf</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Link: Higher-Order Fun &#124; Keith M. Programming</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-2585</link>
		<dc:creator><![CDATA[Link: Higher-Order Fun &#124; Keith M. Programming]]></dc:creator>
		<pubDate>Sun, 19 May 2013 21:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-2585</guid>
		<description><![CDATA[[...] Understanding the Game Main Loop [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Understanding the Game Main Loop [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joe</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-1047</link>
		<dc:creator><![CDATA[joe]]></dc:creator>
		<pubDate>Fri, 23 Nov 2012 05:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-1047</guid>
		<description><![CDATA[I&#039;m waiting the next article 
:D]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m waiting the next article<br />
😀</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GaameProgrammer</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-462</link>
		<dc:creator><![CDATA[GaameProgrammer]]></dc:creator>
		<pubDate>Tue, 14 Aug 2012 03:47:11 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-462</guid>
		<description><![CDATA[Hey thanks I liked the way you write and explain things ... I read platformer post also ...and that was also amazing .. I wish you can write on post on grid base games to make us understand like the way you explain ...
Thanks mate i am following your blog!!!]]></description>
		<content:encoded><![CDATA[<p>Hey thanks I liked the way you write and explain things &#8230; I read platformer post also &#8230;and that was also amazing .. I wish you can write on post on grid base games to make us understand like the way you explain &#8230;<br />
Thanks mate i am following your blog!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alexandre Dantas</title>
		<link>http://higherorderfun.com/blog/2010/08/17/understanding-the-game-main-loop/comment-page-1/#comment-299</link>
		<dc:creator><![CDATA[Alexandre Dantas]]></dc:creator>
		<pubDate>Tue, 13 Dec 2011 03:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://higherorderfun.com/blog/?p=46#comment-299</guid>
		<description><![CDATA[Awesome article!
I was looking for a simple introduction to game loops and your pseudo-code helped me a lot!
I&#039;m currently programming simple games for fun (and to learn) and the time solution you gave was very helpful.
You write so well! Thanks for writing this!]]></description>
		<content:encoded><![CDATA[<p>Awesome article!<br />
I was looking for a simple introduction to game loops and your pseudo-code helped me a lot!<br />
I&#8217;m currently programming simple games for fun (and to learn) and the time solution you gave was very helpful.<br />
You write so well! Thanks for writing this!</p>
]]></content:encoded>
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