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	<title>Higher-Order Fun &#187; technical</title>
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	<description>Game Design &#38; Game Programming</description>
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		<title>Best of Game Development Videos and Presentations</title>
		<link>http://higherorderfun.com/blog/2011/09/09/best-of-game-development-videos-and-presentations/</link>
		<comments>http://higherorderfun.com/blog/2011/09/09/best-of-game-development-videos-and-presentations/#comments</comments>
		<pubDate>Sat, 10 Sep 2011 02:17:32 +0000</pubDate>
		<dc:creator><![CDATA[amz]]></dc:creator>
				<category><![CDATA[game design]]></category>
		<category><![CDATA[lecture]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[technical]]></category>
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		<description><![CDATA[Here&#8217;s a list of my favourite videos and presentations on several subjects related to game development. I strongly recommend every single video listed below, at least those that match your area of expertise. If you can think of any good videos that I missed, please leave a link on the comments. I will update the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Here&#8217;s a list of my favourite videos and presentations on several subjects related to game development. I strongly recommend every single video listed below, at least those that match your area of expertise.</p>
<p>If you can think of any good videos that I missed, please leave a link on the comments. I will update the post with any videos that I enjoy.</p>
<h3>Game Design</h3>
<ul>
<li>Jesse Schell, &#8220;Games for Change&#8221;<br />
<a href="http://www.g4tv.com/videos/54256/games-for-change-jesse-schell-presentation-video">http://www.g4tv.com/videos/54256/games-for-change-jesse-schell-presentation-video</a></li>
<li>Jesse Schell, &#8220;Design Outside the Box&#8221;<br />
<a href="http://www.g4tv.com/videos/44277/dice-2010-design-outside-the-box-presentation">http://www.g4tv.com/videos/44277/dice-2010-design-outside-the-box-presentation</a></li>
<li>Jonathan Blow, &#8220;Braid Postmortem&#8221;<br />
<a href="http://www.youtube.com/watch?v=gwsi7TEQxKc">http://www.youtube.com/watch?v=gwsi7TEQxKc</a></li>
<li>Jonathan Blow, &#8220;Video Games and the Human Condition&#8221;<br />
<a href="http://www.youtube.com/watch?v=SqFu5O-oPmU">http://www.youtube.com/watch?v=SqFu5O-oPmU</a></li>
<li>Petri Purho, &#8220;Why Being Poor and Having no Budget is Good for Making Games&#8221;<br />
<a href="http://www.youtube.com/watch?v=iwXFOgNVMww">http://www.youtube.com/watch?v=iwXFOgNVMww</a></li>
</ul>
<h3>Programming &amp; Technical</h3>
<ul>
<li>John Carmack, &#8220;Quakecon 2011 Keynote&#8221;<br />
<a href="http://www.youtube.com/watch?v=4zgYG-_ha28">http://www.youtube.com/watch?v=4zgYG-_ha28</a></li>
<li>David Aldridge, &#8220;I Shot You First! Gameplay Networking in Halo: Reach&#8221;<br />
<a href="http://www.gdcvault.com/play/1014345/I-Shot-You-First-Networking">http://www.gdcvault.com/play/1014345/I-Shot-You-First-Networking</a></li>
<li>Jonathan Blow, &#8220;Programming Aesthetics Learned from Making Independent Games&#8221;<br />
<a href="http://www.myplick.com/view/7CRyJCWLM71">http://www.myplick.com/view/7CRyJCWLM71</a></li>
</ul>
<h3>C++</h3>
<p>(Most of the following are highly technical and specific, but I recommend the first presentation, &#8220;Why C++?&#8221;, to every programmer.)</p>
<ul>
<li>Herb Sutter, &#8220;Why C++?&#8221;<br />
<a href="http://channel9.msdn.com/posts/C-and-Beyond-2011-Herb-Sutter-Why-C">http://channel9.msdn.com/posts/C-and-Beyond-2011-Herb-Sutter-Why-C</a></li>
<li>Herb Sutter, &#8220;Writing Modern C++ Code: How C++ has evolved over the years&#8221;<br />
<a href="http://channel9.msdn.com/Events/BUILD/BUILD2011/TOOL-835T">http://channel9.msdn.com/Events/BUILD/BUILD2011/TOOL-835T</a></li>
<li>Herb Sutter, &#8220;C++ Questions and Answers&#8221;<br />
<a href="http://channel9.msdn.com/Shows/Going+Deep/Herb-Sutter-C-Questions-and-Answers">http://channel9.msdn.com/Shows/Going+Deep/Herb-Sutter-C-Questions-and-Answers</a></li>
<li>Herb Sutter, &#8220;Perspectives on Modern C++&#8221;<br />
<a href="http://channel9.msdn.com/Shows/Going+Deep/Conversation-with-Herb-Sutter-Perspectives-on-Modern-C0x11">http://channel9.msdn.com/Shows/Going+Deep/Conversation-with-Herb-Sutter-Perspectives-on-Modern-C0x11</a></li>
<li>Scott Meyers, Andrei Alexandrescu &amp; Herb Sutter, &#8220;C++ and Beyond&#8221;<br />
<a href="http://channel9.msdn.com/posts/Scott-Meyers-Andrei-Alexandrescu-and-Herb-Sutter-C-and-Beyond">http://channel9.msdn.com/posts/Scott-Meyers-Andrei-Alexandrescu-and-Herb-Sutter-C-and-Beyond</a></li>
<li>Herb Sutter, &#8220;Heterogeneous Computing and C++ AMP&#8221;<br />
<a href="http://channel9.msdn.com/posts/AFDS-Keynote-Herb-Sutter-Heterogeneous-Computing-and-C-AMP">http://channel9.msdn.com/posts/AFDS-Keynote-Herb-Sutter-Heterogeneous-Computing-and-C-AMP</a></li>
<li>Bjarne Stroustrup, &#8220;C++0x: An overview&#8221;<br />
<a href="http://video.google.com/videoplay?docid=-3478907067117491758">http://video.google.com/videoplay?docid=-3478907067117491758</a></li>
<li>Herb Sutter, &#8220;C++0x Lambda Functions&#8221;<br />
<a href="http://vimeo.com/23975522">http://vimeo.com/23975522<br />
</a> (slides: <a href="http://www.nwcpp.org/images/stories/lambda.pdf">http://www.nwcpp.org/images/stories/lambda.pdf</a>)</li>
</ul>
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