Higher-Order Fun

Game Design & Game Programming

Month: February, 2012

“Fourteen years were not enough” / “14 anos não foram o suficiente”

A while ago, there was a discussion in a mail group composed of members of the Brazilian videogame industry, regarding its perceived lack of progress when compared to many other countries – the case in point was that even Iran was showing more impressive results than us. I sent the following email, and since people […]