Higher-Order Fun

Game Design & Game Programming

Tag: religion

Religion in MMOs: Proposal of an Experiment

Here’s an experiment idea: It’s common in RPGs to have some sort of religion system, generally with a multitude of deities which are more-or-less at peace with one another, and whose followers typically do not try to murder each other at the first opportunity. Sometimes, you can offer donations to churches to get some bonuses, […]

If programming languages were religions…

I originally wrote this article in December 15, 2008, and posted it on the Aegisub blog. I’m re-posting it here for archival purposes. — “If programming languages were religions” (Inspired by “If programming languages were cars“) C would be Judaism – it’s old and restrictive, but most of the world is familiar with its laws and […]