Higher-Order Fun

Game Design & Game Programming

Month: February, 2011

Programming is Art

Programming is a subject most often lumped in with engineering or science, and there are countless books dedicated to writing better code, but is this a good approach? To me, it seems much more reasonable to understand it as a form of art. Does it matter? Yes, I think it does. I believe that this […]

If programming languages were religions…

I originally wrote this article in December 15, 2008, and posted it on the Aegisub blog. I’m re-posting it here for archival purposes. — “If programming languages were religions” (Inspired by “If programming languages were cars“) C would be┬áJudaism – it’s old and restrictive, but most of the world is familiar with its laws and […]

Global Game Jam 2011 – Planetary Plan C

Last weekend, the Global Game Jam 2011 was held all over the world, attracting some 6500 people into a challenge to develop a game with the theme of “extinction” in a mere 48 hours. I was joined by six incredibly talented people (and a few other friends who were supporting us) to make Planetary Plan […]